Stop-motion animation (or stop-frame animation) involves frame-by-frame manipulation of real objects, physical media (for example plasticine or sand), puppets, or even humans. Selective instances of these real elements are recorded successively, and then played back to create a new animated reality. Producing high quality stop-motion animation requires acute planning and attentive execution, for the process actually destroys each new frame to make the next one, gradually accumulating frame-by-frame animation in the memory of the recording device.
MIXED STOP-MOTION TECHNIQUES
Arik Boas Animation applies a multi-disciplinary approach to stop-motion, mixing media and elements of all sorts to design an alternate vision of familiar reality. An unusual marriage between the real and unreal, a creative reconstruction of the familiar in an unexpected new way.
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